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Novel Gamer - Chris

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Today Chris is:

I write stories to say what I think about games, for me it's the only way I can really communicate what I feel about them. Do you ever have a response to something that's hard to put into words? I find that sometimes I have something to express that can't be communicated by trying to explain how I feel, directly.

Often when we criticise games, films or stories we focus on technical areas: control, visuals, atmosphere, pacing and characters. I find that my personal responses aren't always defined by the sum of a games parts and I don't believe yours are, either.

I like stories. GamePeople is all about personal accounts from niche perspectives. I believe that we understand the world better through allegory: the telling of a story which explains something using a fictional example.

I also think people like to be told an entertaining story. There is a narrative in all of our heads which drives us when we play games. I just don't think it's always the narrative the game's creator's had in mind.

Jonathan Swift, H.G. Wells, George Orwell, William Gibson - these are the voices I grew up with and who taught me to look at the world through a broken window pane. Different angles, separated into artificially self-contained views on a part of the world.

So when you come with me on a journey to look at a game you will often find two perspectives:

There's a critical response, to be sure; as one gamer to another I'm always happy to share my feelings about what I feel works in a game and what doesn't.

There's also the flipside response: the narrative the game takes on in my head when I think about it; the story which I want to tell you about how the game makes me feel.

I hope they are entertaining, entertaining and amusing as stories in themselves. I also hope you find them an enlightening and tangential route into a new gaming experience.

Here are my game reviews.

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With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Sorry about that.

But so far we've not found a way to streamline our review output - there's basically too much of it. So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy.

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Our columnists each focus on a particular perspective and fall into one of the following types of gamers: