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Journey has been released on PSN and been provided for us to preview/review by the publisher.
Believe it or not we are still playing it. Here are some extracts of what we made of it in chronological order:
"Journey and Flower are both games which can offer a tranquil and thoughtful experience. In this pair of FamilyGamerTV episodes, we bring gaming into Religious worship in two different places with Flower at the Greenbelt Festival and Journey at Exeter Cathedral..."
- Family Gamer (Sun, 25 Nov 2012)
"The Internet has the unique ability to polarise humanity. Even a cursory visit to its virtual shores will turn up endearing stories of human sacrifice and love right alongside an underbelly of darkness and pain..."
- Faithful Gamer (Tue, 20 Nov 2012)
"When Journey was released on PS3 there was a lot of hype from the community. Journey was supposed to be gaming art, and these two words together make gamers flap and remonstrate and argue..."
- Juvenile Gamer (Tue, 14 Aug 2012)
"Emotional and poignant, Journey continues That Game Company's tradition of creating titles that are as much about life and poetry as they are about play..."
- Scared Gamer (Wed, 11 Apr 2012)
Journey picks up the success of Flower and creates a darker more human story.
We really loved flOw and Flower. The creators are back with a game called Journey. As you can see from the screen shots the experience is one of an individuals desire to travel to a distant point. Making that journey we are promised simple game play and accessible controls.
Most important, and again clear in the images here is the rich environment that not only set the scene for the challenges ahead but also creates an emotional aesthetic. With a lone person in the game the mood takes a more serious tone as the player wakes in an unknown world and walks, glides, and flies through a landscape dotted with the remnants of ancient civilizations.
We are promised a game that offers a unique online experience, and one that is likely to capitalise on Move - the new gesture controls for the PS3. As you play you encounter online strangers from time to time. By travelling together, they can re-shape the experience - creating authentic moments they will remember and discuss with others.
With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Sorry about that.
But so far we've not found a way to streamline our review output - there's basically too much of it. So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy.
Our columnists each focus on a particular perspective and fall into one of the following types of gamers: